The Future of Blockchain Gaming Industry and Faraland’s Vision

The previous year 2021 is probably a big hit when it comes to media, with the emergence of the pervasive term “GameFi”. On the gaming front, the future of the Gaming Industry via blockchain platforms manifests great potential. What will ensue after the termination of “GameFi”? “GameFi” is a term used to represent  the merging … Continue reading The Future of Blockchain Gaming Industry and Faraland’s Vision

Gacha Summer & Autumn Treasure Update details (rebalanced items)

After conducting surveys on our community, we have proceeded to rebalance stats of items from Gacha Summer & Autumn treasure. This ensures the balance in Faraland’s gameplay. This is also the change we intentionally made to balance stats of items. For changes in the future, this will be done via the DAO Vote. This is … Continue reading Gacha Summer & Autumn Treasure Update details (rebalanced items)

Faraland Changelog v0.2.3b

Link download Faraland v0.2.3b (Android): https://bit.ly/3rafKEi , https://bit.ly/34d5Mcp, https://bit.ly/3o5Qj5a, https://bit.ly/3r6TVpf Link download Faraland v0.2.3b (iOS): https://bit.ly/3HbIvGk, https://bit.ly/3KUaEnO, https://bit.ly/3AVUNk5, https://bit.ly/33UaI6l Bug fixed: 📌Fix bug causing players to skip turns in PvP mode 📌Fix bug that cannot attack heroes in respawn tile in PvP mode 📌Fixed some bugs in PvE mode in previous version *Link to report … Continue reading Faraland Changelog v0.2.3b

Faraland PvP Tutorial #2 – Movement & Attack Range

In the previous article, we talked about the basic concepts of PvP functions such as the UI interface, the turn-based mechanism, and the “tile” – distance unit. If you have not read through the previous article, you can click “here” so you don’t miss this very useful background information.  In this article, let’s learn about … Continue reading Faraland PvP Tutorial #2 – Movement & Attack Range