Greetings, Faradians! Another week has passed and we have lots of exciting updates to share with you all. From new features to bug fixes, it’s been a busy time. Let’s check out what we completed last week and the plan for this week!
PvP Tournament – The Era of Legionnaire
PvP tournament takes place from 8 AM UTC on March 28th to 10 AM UTC on April 4th. The tournament offers a total prize pool of 26,700 $FARA along with many other valuable materials. The top 300 players on the leaderboard will receive rewards based on their rankings.
2M $FARA Token Burn
As scheduled, we have successfully burned another 2 million #Fara tokens from the Team and Foundation treasury. We will continue to burn 2M FARA per month until the completion of burning 28.9M FARA.
⏳ IN PROGRESS
Purgatory League season 6 – Free NFT version
The upcoming Purgatory League Season 6 – Free NFT version will take place over two days on April 5th and April 6th. As with previous seasons, the tournament will be streamed live on both our official Discord channel and on Binance Live.
New skill effect mechanism
We are implementing a change in the mechanism of effect icons in PvP battles. In the present, skill icons are being displayed on the HP bar which caused confusions for some players. We planned to display the skill’s effects directly over the Hero during battles, providing a clearer and more intuitive visual representation for Faraland in-game battles.
Developing a new Transfer Material UI in-game
We are developing a new Transfer Material in-game feature UI to simplify the process of transferring materials between players, improve the user experience, and reduce transaction fees. Our team is working on creating a visually appealing and user-friendly interface that will make it easier for players to transfer materials quickly and efficiently.
With this new UI, players can focus on enjoying the game without worrying about transaction fees. We believe that this feature will have significant impacts on the gameplay experience for our users.
Updates for new in-game Maps
Currently, we are in the testing phase to ensure that there are no bugs when the maps are released to the players. Our team is working hard to make sure that the new maps are fun and engaging for all players.
Below are some demo images of the new map, giving players an overview of its beautiful graphics and amazing combat capabilities.
We are undergoing a major code refactoring process aimed at improving the game’s performance and reducing bugs. The main focus of the update was on minimizing the code system to enhance the smoothness of gameplay.
The development team has put in considerable effort to streamline the codebase and optimize game logic, resulting in faster load times and improved overall stability.
At present, we are actively working towards the complete transition of all skills to the new base code. We anticipate that the Refactor Code will be fully updated by the end of March. This undertaking is part of our ongoing efforts to enhance the performance and functionality of our systems. We appreciate your patience and understanding during this transitional phase and are confident that these improvements will ultimately result in a better user experience.
Release of 7 new race skills (v0.2.25)
Among 7 new race skills are five active and two passive abilities that will provide players with a range of strategic options to enhance their gameplay experience.
The development team is working hard to ensure that this release is as smooth and bug-free as possible, so players can expect a seamless transition to these new features.
Release of new item sets in Crafting
Our team is in the process of releasing new crafting sets designed for Male Orcs and Male Dragonborn. These sets will be available for players in Crafting and offer unique benefits and bonuses to players who equip them.
Check out some demo images for a glimpse of what’s in store!
We are preparing for the upcoming update: Observer Feature, which will enhance the player experience by allowing them to spectate battles between two players. This feature was requested by the community and we are thrilled to bring it to the game.
We are integrating the UI of this feature into the game.
Here is the Demo UI for this feature.
We are confident that this feature will bring even more excitement and engagement to our PvP gameplay.
Developing a new “increase stats” UI
One of the features that we are currently developing is the option to increase the hero’s stats in-game. Currently, users can increase their hero’s stats via Faraland website, but we decided to bring this feature in-game for users’ experience and to reduce transaction fees.
The in-game “increase stats” feature will make it easier for users to upgrade their heroes’ stats while playing the game. This means that users will not have to leave the game to increase their stats, saving them time and effort. Additionally, this feature will enhance the overall gameplay experience for our users.
The development of this feature is currently underway.
Release of Land system
We are currently in the process of designing lands, and we’re excited to announce that they will be available for purchase soon. Our team is working hard to ensure that the land is unique and visually stunning, and we can’t wait to share it with our community. Stay tuned for more updates on this exciting development!
Non-NFT system development
The development team at Faraland is currently working on a non-NFT system that can help the game reach a wider audience of players. By introducing a non-NFT system, Faraland can increase accessibility, affordability, and scalability, potentially leading to a more vibrant and diverse gaming community.
Design new in-game Main lobby
A lobby is a space where players gather before starting a game, and it is important to make it appealing and functional to ensure a positive gaming experience.