In the latest update v0.3.4, we’ve introduced 7 new skill systems for 7 different races in Faraland. You can experience these skill systems right now. Here are the details:
🔶 Introduce 7 New Skill Trees
✨Human: Fury Strike (Active Skill)
📍Description: The human assassin swiftly approaches and unleashes a cunning strike, reducing the opponent’s defense and dealing damage proportional to his physical strength.
🔸 Detailed data:
- Initial Cooldown: 2 turns
- Cooldown: 3 turns
- Accuracy: 85%
- RT conversion (%SPD): 25%
- Cast Range: 1
- Use count limit: 3 times
- Duration: 2 turns
- % PDmg as PDmg: 20/ 22/ 28/ 30/ 35%
- % Physical and Magical Defense decrease: 20/ 22/ 25/ 28/ 30%
✨Orc: Vigor Resistance (Passive Skill)
📍Description: The orc warrior harnesses the power of his muscles to forge armor against physical attacks.
🔸 Detailed data:
- PDEF for every 30 STR (only from the web): 2/ 3/ 4/ 5/ 6
✨Elf: Poisonous Bramble (Passive Skill)
📍Description: When an enemy is afflicted by damage from the Tanglevine skill, they will receive additional magical damage over time starting from the next turn.
🔸 Detailed data:
- Duration: 2 turns
- %INT as Magical Dot: 30/ 31/ 32/ 33/ 35%
✨Fairy: Shadow Word Blunt (Passive Skill)
📍Description: Healing yourself proportionately to the percentage of magical damage inflicted by the Shadow Words skill.
🔸 Detailed data:
- Instant Healing as %Total MDMG by Shadow Words: 40/ 42/ 45/ 48/ 50%
✨Dragonborn: Spin Slash (Active Skill)
📍Description: Spinning and dealing physical damage to all enemies within the effective range.
🔸 Detailed data:
- Initial Cooldown: 1 turns
- Cooldown: 3 turns
- Accuracy: 85%
- RT conversion (%SPD): 15%
- Range effect(tiles): 1
- %STR as PDmg Damage: 30/ 32/ 35/ 38/ 40%
✨Angel: Revival (Active Skill)
📍Description: Revives an allied hero with access to all skills (cooldowns still apply), but with low health and a relatively long resurrection time.
🔸 Detailed data:
- Initial Cooldown: 5 turns
- Cooldown: 4 turns
- RT conversion (%SPD): 25%
- Cast Range (tiles): 4
- Use count limit: 2 times
- %Hp of resurrected allies: 10/ 13 / 16/ 18/ 20%
- Duration: 2 turns
✨Demon: Life Exchange (Active Skill)
📍Description: Severs life from both Necropolis and a target enemy; Necropolis will receive all the target’s current health, while the target will convert health with a certain percentage of its max health.
🔸 Detailed data:
- Initial Cooldown: 5 turns
- Cooldown: 5 turns
- Accuracy: 90%
- RT conversion (%SPD): 10%
- Cast Range: 1
- Use count limit: 2 times
- %Health (Enemy): 60/ 55/ 52/ 50/ 45%
🔶 Update Old Skills
✨Two-hand-master:
Physical Damage increased with Two-handed Weapons(%): 20 / 23/ 25/ 27/ 30% (Old)
➡️ Physical Damage increased with Two-handed Weapons(%): 10/ 13/ 15/ 17/ 20% (New)
✨Ancient Spiritual:
Add 1 point of MDMG for every x Primary Total Stats: 8/ 7/ 6/ 5/ 3 (Old)
➡️ Add 1 point of MDMG for every x Primary Total Stats: 10/ 9/ 8/ 7/ 6 (New)
✨Swift Strike:
Fixed bonus AGI: 10/ 20/ 30/ 40/ 50 (Old)
➡️ Fixed bonus AGI: 10/ 15/ 20/ 25/ 30 (New)
Wishing you a great game experience with 7 new skill trees!
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